![]() ![]() Fiery Embrace – Increases the damage of all of your attacks for a brief period of time, increases Fire damage sigificantly, all other damage types by a small amount.They also simultaneously build the RAGE bar on the brute, increasing your overall damage. Blazing Aura/Quills – 2 "Always On" auras, that put out Fire, Lethal and Toxic damage,continuously at PB range.Combine the Lethal and Toxic damage of Spines, with the incredibly balanced Fiery Aura secondary, and you have a rolling machine of doom, so to speak. But man, is it also a viable solo build for running regular content, outside the life of the AE Rainbow Comi-Con Caverns (Tell me another scenario where Freddie Mercury is fighting alongside toons from every conceivable fandom). Say what you want -Yes, it's a farming build. Wonder no more, as I present to you, MY top 5 Best CoH Solo Builds (with some Incarnate and Ancillary/Patron Pool SUGGESTIONS), with a few details, full builds can be found online, with many DELICIOUS variations, I'll provide one each below. Speaking of which, if you HAVE gotten back into it, have you ever seen a combination in action and then wonder how freaking marvelous it might be? If I do end up dipping into power pools, it would most likely be Speed for Hasten.If you have not given City of Heroes a try since its return in Homecoming, under the excellent guidance of the SCORE team, you are missing out on the re-emergence of something extraordinary. My current plan is to skip out on Shadow Bolt and either Dark Detonation or Drain Essence. I imagine with a decent sized team I'll be able to run forever off of the bodies. As of level 22, I have minimal endurance problems when soloing thanks to my 14% recovery bonus from IOs and Stygian Circle. I actually plan on picking up Penumbral shield before 30 to deal with the demons that the Circle starts spawning around those levels too.įrom what I've experienced I won't need need Fitness. That means Clocks, Freaks, Lots of Crey, Arachnos, Cabal, about 1/2 the CoTs, Rikti, and probably some I can't think of right now can barely hurt me. The energy resist, on top of my inherent energy resist means things that do energy damage are pretty harmless. ![]() The amount of Fire/Cold/Toxic damage is not very noticable, especially not yet. Level 20: Black Dwarf Antagonize - Acc(A)Īlso, I've found Twilight Shield to be quite useful and have had very little desire to have Penumbral Shield. Level 6: Dark Nova Detonation - Posi- Dmg/Rchg :25(A), Posi- Dmg/Rng :25(9), Acc(11) Level 6: Dark Nova Emanation - Posi- Dmg/Rchg :25(A), Posi- Dmg/Rng :25(9), Acc(11) Level 22: Stygian Circle - H'zdH- EndRdx/Rchg :25(A) Level 20: Black Dwarf - ImpArm- ResDam/EndRdx/Rchg :25(A), ImpArm- ResDam/EndRdx :25(21), EndMod(21) Level 16: Twilight Shield - ImpArm- ResDam/EndRdx :25(A), ImpArm- ResDam/EndRdx/Rchg :25(17), ResDam(17) Level 12: Sunless Mire - RechRdx(A), RechRdx(13), Acc(13) Level 6: Dark Nova - ToHit(A), ToHit(7), EndMod(7) Level 2: Gravity Shield - ImpArm- ResDam/EndRdx/Rchg :25(A), ImpArm- ResDam/EndRdx :25(5), ResDam(5) Level 1: Absorption - S'fstPrt- ResKB :25(A) Level 1: Ebon Eye - Dmg(A), Dmg(3), Acc(3) I use nova form for AOE damage, dwarf form for tanking, and human form for utility The only things to keep in mind are I don't plan on taking any non-warshade powers and I plan on having all 3 forms. With the first respec trial just around the corner, I figured I'd post my build here for you guys to see if you guys had any comments on it. The only real hiccup i had was at 22 when I started feeling the burn of no stamina, but some IO slotting and that straightened itself out nicely. I've been playing my Warshade quite a bit lately and for the most part have been enjoying it a lot. ![]()
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