can't automagically carry 4 gallons of water around because you don't necessarily have a container for it), same for fuel management for the lamp. There were modes to tweak animal detection ranges, mods to control how quickly gear and food wore out, mods for water management (i.e. Look on TLD Modlist for more mods, there are a lot that might be helpful.Well, there were no bazooka mods or c4 mods. Reroll Burnt Buildings, in this mod I target random objects (burnt buildings and fishing huts with randomised doors) and implement console commands to "re-roll" them in-game (this is really just enabling/disabling the various object sets). Shelter Temperature Tweaks, in this mod I target and modify temperature triggers.Ĭontainer Tweaks, in this mod I mass target various container types and modify them. Some other mods that might be helpful to look at: In short, the mod should (a) find the specific game object (note that you can easily make a mod that targets many game objects, or a category of game objects) and then (b) disable/enable/modify it under whatever conditions you like.
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